package zero.tech.games.gate.data.entity;

import zero.tech.core.data.SimpleUser;

public class ZsMemberExt {
	private SimpleUser simpleUser;
	private long tea;//茶叶
	private long safety;//茶叶库
	private long frozen_gold;//冻结茶叶
	private int role;//角色
	private int online;//0不在线 1在线
	private float fanyong;//返佣比
	private int zs_count;//直属玩家数量
	private int fzs_count;//非直属玩家数量
	private int frozen;//1冻结  0未冻结
	public SimpleUser getSimpleUser() {
		return simpleUser;
	}
	public void setSimpleUser(SimpleUser simpleUser) {
		this.simpleUser = simpleUser;
	}
	public int getOnline() {
		return online;
	}
	public void setOnline(int online) {
		this.online = online;
	}
	public long getTea() {
		return tea;
	}
	public void setTea(long tea) {
		this.tea = tea;
	}
	public long getSafety() {
		return safety;
	}
	public void setSafety(long safety) {
		this.safety = safety;
	}
	public int getRole() {
		return role;
	}
	public void setRole(int role) {
		this.role = role;
	}
	public int getZs_count() {
		return zs_count;
	}
	public void setZs_count(int zs_count) {
		this.zs_count = zs_count;
	}
	public int getFzs_count() {
		return fzs_count;
	}
	public void setFzs_count(int fzs_count) {
		this.fzs_count = fzs_count;
	}
	public float getFanyong() {
		return fanyong;
	}
	public void setFanyong(float fanyong) {
		this.fanyong = fanyong;
	}
	public int getFrozen() {
		return frozen;
	}
	public void setFrozen(int frozen) {
		this.frozen = frozen;
	}
	public long getFrozen_gold() {
		return frozen_gold;
	}
	public void setFrozen_gold(long frozen_gold) {
		this.frozen_gold = frozen_gold;
	}
}
